Fixed issues that resulted in crashes when changing graphics settings or switching back and forth between presets.Fixed issues that resulted in crashes during game startup and logo screen.Fixed an issue that resulted in the partial rendering of the Pause Menu while some graphics settings were active.Improved the performance rendering of trails when in snowy areas of the game.Improved the performance rendering some in-game particle effects.Fixed an issue that resulted in graphics artifacts that could occur with some hair/fur rendering when using Multisample Anti-Aliasing (MSAA).Fixed an issue that resulted in rendering issues with shadows on some parts of the terrain. Fixed an issue that resulted in reduced world detail at long distance when using items that allow zooming, such as scopes and binoculars.Fixed an issue that affected the rendering of the Pause Menu background after changing the display resolution.Fixed an issue that resulted in graphics artifacts to appear when rendering some light reflections.Fixed an issue that resulted in graphical corruption during the theater shows in Saint Denis.Fixed an issue that resulted in flickering graphics artifacts on some systems using multiple graphics cards.Fixed issues with rendering that occurred with a Story Mode character.Fixed issues with rendering and lighting that occurred with some waterfalls.Fixed an issue that resulted in graphics artifacts on the Pause Menu Map when using Multisample Anti-Aliasing (MSAA ).Fixed an issue that resulted in graphics artifacts in mirror reflections when using Multisample Anti-Aliasing (MSAA).Fixed issues with some full-screen effects and Photo Mode filters when using a display aspect ratio other than 16:9.Fixed an issue that affected the brightness of Photo Mode images that were captured in HDR after editing them using the Social Club menu.Fixed an issue that resulted in reduced performance when switching between different graphics settings presets without restarting the system.Added a separate option to enable tessellation on tree models within the Graphics settings menu.Fixed an issue that resulted in VRAM usage estimation for pending settings changes to be slightly different to the actual usage once the settings were applied.Fixed an issue that resulted in the game setting a default graphics preset that was unsupported by the amount of available VRAM on some graphics cards, preventing the game from launching.Improved the auto-detection of system hardware so that the recommended default graphics settings will provide higher performance.Fixed an issue that resulted in the game launching in a window larger than the maximum resolution of the attached display when using Windowed display mode.Players who previously encountered these issues should enable HDR through the Windows Display Settings prior to launching the game Fixed issues that resulted in the incorrect detection of devices and problems switching between SDR and HDR modes.Fixed an issue that resulted in the game becoming stuck in Windowed Borderless mode instead of Fullscreen mode if the game lost focus or certain graphics settings were changed under DirectX 12. Fixed an issue that resulted in graphics problems when using Fullscreen mode on systems with multiple displays.Fixed an issue that resulted in audio stuttering and sound drops on some CPUs when using Vulkan.Added improvements for performance and stability on graphics cards with 4GB of VRAM or less when using Vulkan.Added an additional launch argument (-cpuLoadRebalancing) to rebalance workload on the CPU cores and avoid hitting an edge-case in certain NVIDIA graphics card drivers that causes significant stalls on 4-core and 6-core CPUs.Outside of that, the patch brings a tonne of improvements to Vulkan-related issues, and a big fix to the in-game benchmark to resolve some of the crashing that would occur after benchmark runs.ฤก.14 also features plenty of interface, stability and general fixes, which we've rounded-up in full below. Rockstar has a support article dedicated to explaining how to to do that, should you run into that particular problem. The workaround is essentially a command line that eases up the CPU load slightly. The patch implements fixes for that, but also adds a workaround while the developer works with Nvidia to solve it permanently. The biggest is the stuttering issue some players have reported, which Rockstar says is caused by certain configurations of Nvidia GPUs and four and six-core CPUs. The patch weighs in at 2.91GB and tackles a number of problems. Rockstar has dropped update 1.14 on for all Red Dead Redemption 2 players on PC, as promised. Red Dead Redemption 2's biggest PC update yet has arrived.
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